Kill RST

Thomas De Schampheleire patrickdepinguin at gmail.com
Mon Mar 2 13:48:22 EST 2015


On March 2, 2015 7:35:36 PM CET, Sean Farley <sean.michael.farley at gmail.com> wrote:
>
>Thomas De Schampheleire writes:
>
>> Hi,
>>
>> The subject should be non-ambiguous but let me add a little more body
>> to it: currently comments and pull request descriptions are parsed as
>> RST (restructured text). From my perspective (and that of several
>> others) this is counterproductive and not necessary:
>>
>> - when typing a comment or PR description, the fact that newlines are
>> not preserved because deemed unimportant by RST is counter-intuitive
>> and above all annoying
>>
>> - having to remember how your plain text would be parsed by RST and
>> having to work around this explicitly is counterproductive.
>
>Yeah, I definitely agree with this.
>
>> - the average user does not need the features RST provides.
>>
>> So as far as I'm concerned, RST can be removed entirely.
>> The same has been done in Unity's tree with commit
>>
>https://bitbucket.org/Unity-Technologies/kallithea/commits/09286e5ca064de6930d5bdefb9df6708eda19976
>>
>> However, I assume that some other people will find this too harsh, so
>> we can think of compromises, for example:
>
>Why not make RST 'just work'? i.e. if a user types plain text the
>output
>is plain text.

How do you distinguish plain text from RST?





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